Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Adam Z on October 13, 2016, 02:55:47 PM
-
It seems that I need to use a Vector Rotation with the iTween Rotate To. Is there way I can break up the rotations of XYZ, and then input that into the Vector3 variable before the iTween begins? What I'm trying to accomplish is to only have one of those rotations fixed at 0, and the other two flexible and pulled from variables. I'd like to use iTween for the Ease Type.
Thanks.
-
Hi,
You can use get/set vector 3 xyz.
But you should look into Dotween instead if itween, itween is very outdated and laggy
-
Hi,
You can use get/set vector 3 xyz.
But you should look into Dotween instead if itween, itween is very outdated and laggy
Thanks for the tip. I was looking at Dotween, are their Playmaker Actions already built-in? I didn't see it references on the Add-Ons page, nor could I find anything on the Dotween hompage under features. Can I use the free or do I need toe Pro?
Thanks.
-
Hi,
I think you can use the free version for what you want to do.
the actions for dotween you can find here (http://hutonggames.com/playmakerforum/index.php?topic=10303.0)
-
Hi,
I think you can use the free version for what you want to do.
the actions for dotween you can find here (http://hutonggames.com/playmakerforum/index.php?topic=10303.0)
Awesome, thanks. I noticed that the developer also has Playmaker Actions that you can purchase from the Asset Store. Any idea between the free ones you sent me a link to and the paid?
Thanks again!
-
Looks like those Playmaker Dotween Actions have errors. I'll just pick up the ones from the Asset store.
-
OK but what errors? I built them and I have no errors.
-
OK but what errors? I built them and I have no errors.
I didn't write them down since I purchased the developers Playmaker Actions. I did a fresh install, latest Dotween and installed the package found on the link provided. Im running Unity 5.4.1f1.