Playmaker Forum

PlayMaker Feedback => Action Requests => Topic started by: MAX_POWER on November 30, 2016, 04:44:17 PM

Title: Accessing and Modifying Material parameters[SOLVED]
Post by: MAX_POWER on November 30, 2016, 04:44:17 PM
Hello. Could somebody do a enable keyword action. I would need to add a texture to a material at runtime but can't get it work without this action. Thank you.

https://docs.unity3d.com/Manual/MaterialsAccessingViaScript.html
Title: Re: Accessing and Modifying Material parameters
Post by: jeanfabre on December 01, 2016, 02:01:42 AM
Hi,

 Done, they are on the Ecosystem now.
 
(http://i.imgur.com/2fWkow4.png)

Bye,

 Jean
Title: Re: Accessing and Modifying Material parameters[SOLVED]
Post by: MAX_POWER on December 01, 2016, 11:04:10 AM
Cool, thank you!
Title: Re: Accessing and Modifying Material parameters[SOLVED]
Post by: lhide on May 31, 2019, 09:32:14 PM
Can we get an update for this action? The old ones give compilation errors in 2019.1
Title: Re: Accessing and Modifying Material parameters[SOLVED]
Post by: jeanfabre on June 04, 2019, 03:00:53 AM
Hi,

 Thanks for reporting this, I moved and updated all Material custom actions from U4 repository to U5 and fixed the errors you'd get in 2019.

 please update these actions from the Ecosystem. Let me know if you hit more trouble, but it should all be ok

Bye,

 Jean
Title: Re: Accessing and Modifying Material parameters[SOLVED]
Post by: lhide on June 07, 2019, 07:40:06 PM
Thank you so much jeanfabre!  :D