Playmaker Forum
PlayMaker Updates & Downloads => Share New Actions => Topic started by: terri on December 12, 2016, 04:49:13 AM
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Action version of this script: http://wiki.unity3d.com/index.php/ReverseNormals
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Thanks! :)
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Tried to get this to work on Skinned Mesh Renderers but it only has a sharedmesh variable, so it reverses normals for all instances of a mesh.
If anyone has any thoughts on how to fix that I'd love to hear it!