Playmaker Forum

PlayMaker Feedback => Action Requests => Topic started by: bioduds on April 21, 2012, 10:52:15 AM

Title: MonoSQLite SQLite for Unity
Post by: bioduds on April 21, 2012, 10:52:15 AM
We have developed a SQLite solution for Unity3D, it is already available at the Asset Store (http://u3d.as/content/mono-sapiens-ltda/mono-sqlite/2Qw (http://u3d.as/content/mono-sapiens-ltda/mono-sqlite/2Qw)) and we noticed that Playmaker does not have actions to interact with SQLite. We are very interested in, perhaps, build a Database Category for Playmaker using our asset if it is interesting to you, guys. Please contact us: mono@monosapiens.com.br

Att,
Eduardo Capanema
Systems Engineering
Mono Sapiens
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on April 24, 2012, 08:54:36 AM
Hi,

 Totally interested, have emailed you.

Bye,

Jean
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on April 24, 2012, 09:20:19 AM
Dear Jean,

We thank you very much for your interest but we have just finished writing the code ourselves. Please, take a chance to look for it in a near future in our asset or in playmaker itself.


att,
Eduardo Capanema
MonoSQLite Programmer
Systems Engineering
Mono Sapiens
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on April 24, 2012, 09:31:16 AM
Hi,

 Will definitely check it out!

 Bye,

 Jean
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on April 24, 2012, 09:51:57 AM
Thank you, Jean. You're very welcome!  :D

If we didn't have it yet done, we would definitely have you working in this.

See you...

Title: Re: MonoSQLite SQLite for Unity
Post by: Amy on May 09, 2012, 04:03:46 PM
So would this allow me to create my own inventory or ability/skill system?
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on May 09, 2012, 04:16:52 PM
Hey Amy,

So would this allow me to create my own inventory or ability/skill system?

Absolutely, and with many advantages. For instance, your game will run on better memory management system, you will find it much easier to store, create, modify and use all the items in your inventory as well as putting all abilities and skills in table format to make it much easier. Using MonoSQLite will surely increase dramatically your persistency options during the whole game. I risk saying no great game let's a database system out of the chart.

Please, look for MonoSQLite in the Asset Store inside Unity3D or check the asset at: http://u3d.as/content/mono-sapiens-ltda/mono-sqlite/2Qw
Title: Re: MonoSQLite SQLite for Unity
Post by: Amy on May 11, 2012, 12:30:00 AM
Hey Amy,

So would this allow me to create my own inventory or ability/skill system?

Absolutely, and with many advantages. For instance, your game will run on better memory management system, you will find it much easier to store, create, modify and use all the items in your inventory as well as putting all abilities and skills in table format to make it much easier. Using MonoSQLite will surely increase dramatically your persistency options during the whole game. I risk saying no great game let's a database system out of the chart.

Please, look for MonoSQLite in the Asset Store inside Unity3D or check the asset at: http://u3d.as/content/mono-sapiens-ltda/mono-sqlite/2Qw


Cool! So when will the playMaker plugins be done?
Title: Re: MonoSQLite SQLite for Unity
Post by: amaranth on May 11, 2012, 01:01:25 AM
Count me in as an interested party!
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on May 11, 2012, 02:08:49 PM
Amy, we have submitted the plugin today. It must be reviewed by the Unity3D Asset Store Team and will be published just after that. It should be already available by this weekend.

Thanks! We'll be proud to see it up and running.
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on May 11, 2012, 02:10:19 PM
Count me in as an interested party!

Great!!! Will be up very soon!
Title: Re: MonoSQLite SQLite for Unity
Post by: Amy on May 11, 2012, 03:54:30 PM
Amy, we have submitted the plugin today. It must be reviewed by the Unity3D Asset Store Team and will be published just after that. It should be already available by this weekend.

Thanks! We'll be proud to see it up and running.


Ohh so you're selling an entire new playMaker asset? Cool! Can you tell us more about it?
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on May 11, 2012, 04:29:36 PM
Amy, we have submitted the plugin today. It must be reviewed by the Unity3D Asset Store Team and will be published just after that. It should be already available by this weekend.

Thanks! We'll be proud to see it up and running.


Ohh so you're selling an entire new playMaker asset? Cool! Can you tell us more about it?


Exactly, let me tell you precisely what it is. We have developed an Asset called MonoSQLite which allows connection to SQLite databases in Unity (http://u3d.as/content/mono-sapiens-ltda/mono-sqlite/2Qw (http://u3d.as/content/mono-sapiens-ltda/mono-sqlite/2Qw)). Then, we have developed an Extension Bundle for Playmaker that uses a new category like the screenshot below:

(http://www.monosapiens.com.br/pmsc2.png)


So, if you have Playmaker and MonoSQLite, then you have the Extension. OK?  ;)

Att,
Eduardo Capanema
Mono Sapiens
www.monosapiens.com.br
Title: Re: MonoSQLite SQLite for Unity
Post by: Amy on May 11, 2012, 09:20:58 PM
Amy, we have submitted the plugin today. It must be reviewed by the Unity3D Asset Store Team and will be published just after that. It should be already available by this weekend.

Thanks! We'll be proud to see it up and running.


Ohh so you're selling an entire new playMaker asset? Cool! Can you tell us more about it?


Exactly, let me tell you precisely what it is. We have developed an Asset called MonoSQLite which allows connection to SQLite databases in Unity (http://u3d.as/content/mono-sapiens-ltda/mono-sqlite/2Qw (http://u3d.as/content/mono-sapiens-ltda/mono-sqlite/2Qw)). Then, we have developed an Extension Bundle for Playmaker that uses a new category like the screenshot below:

(http://www.monosapiens.com.br/pmsc2.png)


So, if you have Playmaker and MonoSQLite, then you have the Extension. OK?  ;)

Att,
Eduardo Capanema
Mono Sapiens
www.monosapiens.com.br


So...I can't code, I know nothing about databases. Will I be able to do everything without learning too much more?
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on May 11, 2012, 10:10:29 PM
Can you use playmaker, Amy? If you do, you can implement a database system with MonoSQLite and Playmaker. I'll be happy to guide you through the process. We are finishing opening our forum where you'll be able to post all your questions and I'll be happy to answer to all of them. Please, send me an email: mono@monosapiens.com.br and I'll start leading your way into MonoSQLite with Playmaker.

att,
eduardo
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on May 12, 2012, 12:35:23 AM
Hi,

 I see from the list actions that you only update and set float int and string? surely we can work with more right? bool, vector2, vector3, quaternion, transform right?

 also, Would like to see how you handle a query returning multiple items. I guess I'll check the documentation. Keep us updated when it's up so that we can learn it

 Bye,

 Jean
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on May 12, 2012, 08:20:05 AM
Hi,

 I see from the list actions that you only update and set float int and string? surely we can work with more right? bool, vector2, vector3, quaternion, transform right?

 also, Would like to see how you handle a query returning multiple items. I guess I'll check the documentation. Keep us updated when it's up so that we can learn it

 Bye,

 Jean


Yes, we came up with a very straightforward solution for returning queries. You get the result in a matrix result(row, field). That makes MonoSQLite so extremely easy to use.
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on May 12, 2012, 08:55:10 AM
excellent!
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on May 12, 2012, 11:49:05 AM
Main Documentation (we have recently updated the asset with more features) is available at www.monosapiens.com.br/monosqlite/doc.pdf

We have also recently started up a Forum, please, visit it and register, we'll be so happy to start talking there too: http://www.monosapiens.com.br/blog/?page_id=160

Thank you very much!
Eduardo
Title: Re: MonoSQLite SQLite for Unity
Post by: Zenneth on May 15, 2012, 07:42:11 AM
I've just brought MonoSQLite,

How can I make MonoSQLit appear in the Action Browser?
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on May 15, 2012, 08:11:50 AM
Dear Zenneth,

We're so proud to have another customer. Please send me an email mono@monosapiens.com.br and I'll send you the package with all instructions.

Att,
Eduardo Capanema
Title: Re: MonoSQLite SQLite for Unity
Post by: Zenneth on May 23, 2012, 10:45:29 AM
Thank you, Mono Sapiens, for the quick and precise support.
Title: Re: MonoSQLite SQLite for Unity
Post by: Amy on May 31, 2012, 11:05:23 PM
There seem's to be a sale going on in the unity asset store, any luck you guys are going to be in it :P

Edit : Also are you planning on adding documentation for playMaker? I tried reading your documentation currently and as a non programmer I'd still be confused.
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on May 31, 2012, 11:08:34 PM
We have sent an email to the Asset Store Group asking to be part of it. They said that the Madness Sales has been closed for Assets they have previously chosen, that is, it wasn't a developer's choice. Anyhow, they said that next sales might include MonoSQLite and we're hoping they come up with them pretty soon.

Oh, and your other question: YES, there will be full documentation. Our update will be up in the store with the Playmaker extension next week for sure.

See you soon, Amy.
Thanks for the interest!
Title: Re: MonoSQLite SQLite for Unity
Post by: Amy on June 01, 2012, 01:03:37 AM
Would you be able to walk threw how something simple like setting up an inventory? I'm going to want to do complex things like skill management, item manipulation, crafting etc.
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on June 01, 2012, 11:45:32 PM
Would you be able to walk threw how something simple like setting up an inventory?

Yes, definitely. I'll tell you what. I'll create an inventory example and ship it with our next update that will be available next week, ok? This way, you can start up from it. I'll also put the creation of this inventory in the documents so you'll be absolutely confortable following the guidelines. We'll both most certainly gain with this approach.

Att,
Eduardo
Title: Re: MonoSQLite SQLite for Unity
Post by: Amy on June 02, 2012, 01:21:37 AM
You've won me over as a customer. I'm putting my faith in you guys here :P
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on June 02, 2012, 11:03:43 AM
And I can guarantee you won't regret. I'm at your services, Amy.

Welcome to MonoSQLite!!!


I'm working on the inventory example to send you right away! Cheers...
Title: Re: MonoSQLite SQLite for Unity
Post by: nick_h82 on June 20, 2012, 07:23:28 PM
Hi,

I purchased MonoSQLite yesterday after planning out how I'd like to use SQLite databases in a project, and seeing it written up as fitting similar cases. Playmaker integration is also a massive advantage for me. From the previous posts in this thread, it sounds as if I have broadly similar requirements to Amy.

Am fairly stumped at this point as to how I can reference prefabs with a table in order to develop craftable items etc, so the aformentioned inventory example would be extremely useful to me (doesn't appear to be in the most recent update). Could not find much high-level documentation specific to playmaker and MonoSQLite, so perhaps some form of tutorial describing first principles of inventory creation using these tools is necessary?

Kind regards,

Nick
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on June 21, 2012, 01:14:59 AM
Hi,

I purchased MonoSQLite yesterday after planning out how I'd like to use SQLite databases in a project, and seeing it written up as fitting similar cases. Playmaker integration is also a massive advantage for me. From the previous posts in this thread, it sounds as if I have broadly similar requirements to Amy.

Am fairly stumped at this point as to how I can reference prefabs with a table in order to develop craftable items etc, so the aformentioned inventory example would be extremely useful to me (doesn't appear to be in the most recent update). Could not find much high-level documentation specific to playmaker and MonoSQLite, so perhaps some form of tutorial describing first principles of inventory creation using these tools is necessary?

Kind regards,

Nick

Yes, definitely, Nick.

First, thank you very much for using MonoSQLite. I assure you you'll get exactly what you want and need with it. And I also can assure you the best support a product can provide.

So, please, let me first ask you to join our 'facilities' by visition our BLOG (http://www.monosapiens.com.br/blog) and our FORUM (http://www.monosapiens.com.br/blog/forums). Please, register there to turn our support ever better for you and for us.

So, let me tell you about my experience with Amy. As you may see above, she was pretty scared at the first time but I assured her, I'd do everything to make her Inventory work! And so I am doing! [Please, check her review at the Asset Store] We've exchanged already almost 100 emails and almost every night I spend 1-2 hours with her in skype. I keep my promisses. And I'll keep mine with you. So, what I'd like to ask you first is to register in our forum, as I asked already above, for a simple reason: since my support for Amy went all using email and skype, I lost the opportunity to have all our info in the forum. Info that would be perfect for you now, for instance.

So, please, start by taking a brief look at our wiki. I have sketched up a tutorial there step-by-step. Here's the LINK (http://www.monosapiens.com.br/wiki/mediawiki-1.19.0/index.php/Main_Page). Also, we have an incredible 'tutorialist' finishing up the whole tutorials about our extension in a couple of days. You'll get all those step-by-step video tutorials like in Playmaker (the same guy is making ours). I'm constantly updating it and I'm also updating our documentation. Specially, the part for Playmaker.

So, let's start giving you the support you deserve, Nick! See you in our forum. Please, let me know exactly what you need too.

Att,
Eduardo Capanema
Mono Sapiens
Title: Re: MonoSQLite SQLite for Unity
Post by: Vermz on July 10, 2012, 03:39:40 AM
Greetings, new purchaser of MonoSQL as well here. Just curious if you can help me understand why its not adding the MonoSQL actions to playmaker? The extension is visible in the MonoSQL folder, and I haven't extracted it like you've said. So I dont have any clue as to how to get these options to appear under Misc
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on July 10, 2012, 08:51:31 AM
Hello, dear friend. Thanks for using MonoSQLite.

If you have Playmaker, you must unpack the playmaker extension inside MonoSQLite folder. Then, you'll see the MonoSQLite Category in the Playmaker Actions.


Please, tell me if this does it.

Att,
Eduardo
Title: Re: MonoSQLite SQLite for Unity
Post by: Vermz on July 10, 2012, 11:20:17 AM
That worked thanks!  ;D
Title: Re: MonoSQLite SQLite for Unity
Post by: jsking74 on July 17, 2012, 09:42:37 PM
I purchased monosqlite to use with playmaker.  I am trying query a table and get multiple rows back.  I see that the action you provided will allow for a result with a single value returned.  But I see no way to return a result set.   

For instance, I can do this:
Select row1 from table_1 where primary_key = "foo";

But I cannot do this:
select row_1, row_2, row_3 from table_1 where row_1 like "foo";

The playmaker actions you provide are good for very very basic things, but without the ability to get a result set greater that a single value from a query the playmaker integration is not really that useful.

There is a free plugin for playmaker called arraymaker.  Perhaps you could conact the developer to see about using some of his code to provide an array of arrays for the result.
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on July 17, 2012, 09:47:48 PM
I purchased monosqlite to use with playmaker.  I am trying query a table and get multiple rows back.  I see that the action you provided will allow for a result with a single value returned.  But I see no way to return a result set.  

For instance, I can do this:
Select row1 from table_1 where primary_key = "foo";

But I cannot do this:
select row_1, row_2, row_3 from table_1 where row_1 like "foo";

The playmaker actions you provide are good for very very basic things, but without the ability to get a result set greater that a single value from a query the playmaker integration is not really that useful.

There is a free plugin for playmaker called arraymaker.  Perhaps you could conact the developer to see about using some of his code to provide an array of arrays for the result.


Hello jsking,

You are right. But tell me, Playmaker itself did not implement arrays, how would we be able to do such a thing. I will immediately contact the developer you're speaking about [or get the free plugin you're refering to] and get arrays done in Playmaker if it is possible. I'm also in contact with the Playmaker developer itself and I'm sure he will point to the right path here.

Meanwhile, I can help putting up your arrays to work with code bridges Playmaker allows so you can get your work done and we can both be satisfied. What do you say? Please, contact me in mono@monosapiens.com.br [Eduardo is my name.]
Title: Re: MonoSQLite SQLite for Unity
Post by: jsking74 on July 17, 2012, 10:07:21 PM
First, let me thank you for your very quick response.  Support is  huge when buying software and I find your rapid response encouraging.

Here is a link to the arraymaker plugin.  It works well and fills a needed hole in playmaker. http://hutonggames.fogbugz.com/default.asp?W715

Pairing this functionality with your monosqlite plugin would be HUGE.

I am not bashing MonoSQLite by any means, it is very useful, and with code I can get it to do what I want, I was just making a point that its playmaker integration is limited.
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on July 17, 2012, 10:13:15 PM
Great, jsking!

We think the same way about support! I'm engaged in providing the best support of the Asset Store! I can assure you that every single possible wish a MonoSQLite user has asked me to implement has been done, so far. And I assure you, it won't be different with you, my friend! (Oh, I've also made some very nice friends along the way! lol)

Please, if you find the time, also register in our FORUM http://www.monosapiens.com.br/blog/forum (http://www.monosapiens.com.br/blog/forum) so you can get more info and also hear about our news!

Tx, man.
Title: Re: MonoSQLite SQLite for Unity
Post by: jsking74 on July 17, 2012, 10:18:28 PM
Sounds good man, and thanks again for the quick response.
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on July 18, 2012, 02:48:30 AM
Hi,

 I am willing to port monosqlite to arrayMaker, but I haven't got a license yet, so if anyone is willing to offer me the monosqlite license, then I'll port monosqlite so that results can be injected in arrayMaker.

 bye,

 Jean
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on July 18, 2012, 08:56:12 AM
Hi,

 I am willing to port monosqlite to arrayMaker, but I haven't got a license yet, so if anyone is willing to offer me the monosqlite license, then I'll port monosqlite so that results can be injected in arrayMaker.

 bye,

 Jean

Sounds like a great idea, Jean Fabre. I've been very, very busy finishing NGUI extension and WEB Support for MonoSQLite so this might be come at hand. Also, I've already looked at your arrayMaker and you are definitely very skilled. Please, contact me in mono@monosapiens.com.br so we can discuss everything privately.

jsking, looks like this will make your wish come true.

att,
Eduardo
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on July 18, 2012, 09:52:17 AM
Hi,

 Excellent :)

I am busy too, I have to finish touch.input port and it's taking more time that I anticipated, and I have few other things to build for the community then, like ragePixel actions, TargetPro, Hotween etc etc, so yes... not for tomorrow I am afraid, but something I'd like to get started asap as database is very much needed, I rolled my own system until now, but using monosqlite is better because properly supported.

bye,

 Jean
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on July 18, 2012, 09:54:18 AM
Sure, but please, contact me on the email above.

att,
e
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on July 19, 2012, 12:26:45 AM
Sounds good man, and thanks again for the quick response.

Hey jsking,

We have contacted Mr. Jean Fabre who wrote assetMaker and we came up with an agreement to have it fully integrated into MonoSQLite. He said he'll have it working before the Unite Conference begins! Does it meet your expectations? Please, let us know!

Att,
Eduardo Capanema
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on July 19, 2012, 02:37:55 AM
Hi,

 yes, just to confirm that I have a now a license for monosqlite, and I will work on a series of arrayMaker actions to work with monosqlite. Hopefully I will be able to do it before end of august tho.

Thanks to MonoSqlite team for making this happen!

 bye,

 Jean
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on July 19, 2012, 02:40:08 AM
Hi,

 yes, just to confirm that I have a now a license for monosqlite, and I will work on a series of arrayMaker actions to work with monosqlite. Hopefully I will be able to do it before end of august tho.

Thanks to MonoSqlite team for making this happen!

 bye,

 Jean

Dear Jean Fabre, I've seen your arrayMaker code and you should thank yourself for being such a greatly skilled programmer! Welcome to the team!
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on July 19, 2012, 02:42:31 AM
Hi,
 
 Thanks :) I am actually looking for a c# book, because I just picked up c# without real education, so I am sure I am missing out on a lot of goodies and powerful key aspect of c# actually...

Bye,

 Jean
Title: Re: MonoSQLite SQLite for Unity
Post by: jsking74 on July 19, 2012, 06:43:51 PM
Sounds good man, and thanks again for the quick response.

Hey jsking,

We have contacted Mr. Jean Fabre who wrote assetMaker and we came up with an agreement to have it fully integrated into MonoSQLite. He said he'll have it working before the Unite Conference begins! Does it meet your expectations? Please, let us know!

Att,
Eduardo Capanema

That will take MonoSQLite to the next level, Like I said before, I am not dissatisfied with MonoSqlite, but having prebuilt scripts integrated to work with datasets will make it not only useful but will signifigantly reduce the time to prototype anything dealing with a database. Kudos to both of you guys, keep up the good work.
Title: Re: MonoSQLite SQLite for Unity
Post by: bioduds on July 19, 2012, 07:11:12 PM
Great, man! Thank you very much!

When it's done I'll let you know!

Att,
Eduardo
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on July 20, 2012, 03:06:43 AM
Hi,

 The way I see the integration between monosqlite and arrayMaker is the following:

1: A GameObject will be created solely to host the arrayLists of the dataset. so you'll have one arrayList for each column of the table you are querying, I think it will be a very good and flexible start.

2: The opposite could be true, I think I could take a gameObject, analyze its arrays and build/update the corresponding tables and data back to monoSqlite. So effectivly, you could load AND save datasets to monosqlite very easily.

2: The big issue I am having theoretically with monosqlite at the moment is that it doesn't support vectors, bool, etc etc. So a big part of the job will be to write a proxy that will allow users to store a vector3 for example without caring about how it's actually defined in the database. I think this will greatly increase the range of possibilities for monosqlite.

This is all very theoretical, I have yet to dive into all this properly.

bye,

 Jean
Title: Re: MonoSQLite SQLite for Unity
Post by: Sjones on September 09, 2012, 10:30:59 PM
I was wondering if someone from this thread could help me, I have recently looked into monosqlite, as I belive this is exactly what I need, however theres a few issues, one I have made several attempts to sign up to their forums and have failed. there has also been reports on their forum that a recent-ish build is incomparable with android os, further more the developers from the site have not posted on their forums in some time.

their next version 2.0 that was supposedly be out soon has also not been released yet, this was to contain the inventory system example using playmaker (from what I gather its the one that amy made / helped with)

can anyone confirm that the latest release is working for android?
and is there any tutorials on how to do inventory?
also does anyone know the status of the dev team over at mono?
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on September 10, 2012, 02:50:15 AM
Hi,

 It's cooking, at least from my end, I don't know what will be included in the next release, but as far as I know, I am waiting for a small update on the api so that I can propose a fully fledge wizard to create the necessary actions needed for you to work with MonoSqlite within playmaker.

 I have attached few screenshots of the wizard. It's still in alpha, and would not work with the current version of monosqlite anyway, so as soon as it's out, it will all go then pretty quick.

bye,

 Jean
Title: Re: MonoSQLite SQLite for Unity
Post by: Sjones on September 10, 2012, 12:24:05 PM
the support on these forums are outstanding, have joined many communities and never had so much response or help, this is fantastic.

now I am ready to buy monosqlite as soon as 2.0 comes out as long as it works for android :P

one thing I am unsure about at the moment, that I was hoping the tutorials released by the mono team, is how to use the database in a save and load situation, say for an inventory, on level load it makes sure that all the items that was there at the end of the game are loaded and placed, this is not covered in their current tutorial list.

also it looks as if some people may have them on skype, any chance that someone could poke them (amy possibly if she is around still) find out what's happening over there?
Title: Re: MonoSQLite SQLite for Unity
Post by: PIXELCRY on December 31, 2012, 11:16:31 AM
someone who saved the actions can post them ? cant find them anywhere  :-[
Title: Re: MonoSQLite SQLite for Unity
Post by: PIXELCRY on January 01, 2013, 02:13:39 AM
found it here
Title: Re: MonoSQLite SQLite for Unity
Post by: gamedivision on January 31, 2013, 10:09:09 AM
Hey has this asset been taken off the asset store I cant find it
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on February 02, 2013, 03:16:06 PM
Hi,

 It seems so yes. too bad. There are plenty of other solutions tho.

bye,

 Jean
Title: Re: MonoSQLite SQLite for Unity
Post by: vrgz on February 16, 2013, 09:33:59 AM
Hey has this asset been taken off the asset store I cant find it

this sql plugins is dead.....
Title: Re: MonoSQLite SQLite for Unity
Post by: gamedivision on February 16, 2013, 12:38:07 PM
i spoke with the developer he is no longer working on this
Title: Re: MonoSQLite SQLite for Unity
Post by: memetic arts on April 15, 2013, 09:14:46 AM
This is sad.  I'd just "discovered" MonoSQLite, only to reach this thread and find that it's dead in the water . . .

Jean, you mentioned that there other solutions . . . could you name a few please?

Thank you!
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on April 16, 2013, 12:42:42 AM
Hi,

 I am using sqliteKit as a replacement on my DataMaker tool, and now there are plenty different solutions on the asset store really.

there is the NoSql asset as well that has playmaker support, but I haven't tested this yet, so don't know how far it goes, but looks very good.

Bye,

 Jean
Title: Re: MonoSQLite SQLite for Unity
Post by: memetic arts on April 16, 2013, 09:14:18 AM
Thank you, Jean.  I'll definitely browse the Asset Store, but good to know what you yourself are using as well.

I saw that someone has found a way to integrate Parse.com with Unity . . . any thoughts or caveats w/ regard to PM?

Cheers,

==rr
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on April 17, 2013, 02:19:45 AM
hi,

 Parse works very well indeed, no real caveats with pm at all, only quite difficult if you are not versed into building few custom actions to bind parse and pm together. My parseMaker works well, only needs finishing :) it works for my needs, but of course it should provide support for all the wonderfull stuff Parse offers, like user management, cloud code, etc etc.

 If you are looking for more work done on this parseMaker, contact me, we'll see what we can do, right now, there is not enough demands for me to inject more time on this as it is quite involving to move parseMaker to the next step, but really It would be great to finish this and make it the asset store as it really is powerful indeed.


bye,

 Jean
Title: Re: MonoSQLite SQLite for Unity
Post by: memetic arts on April 17, 2013, 10:43:55 AM
So funny, after posting yesterday, I continued researching, and eventually found links to ParseMaker, so came full circle . . . love the Web!

Will definitely check it out -- I have a feeling that for my immediate needs it just might work as it stands, but we'll see.

Thanks again,

==rr
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on April 18, 2013, 02:01:00 AM
Hi,

 :) I love that too.

 don't hesitate to come back to me if you need something on parsemaker, I really want to make it grow, so I need that kind of push to move forward.

bye,

 Jean
Title: Re: MonoSQLite SQLite for Unity
Post by: memetic arts on April 21, 2013, 08:30:45 AM
awesome, I may just take you up on that!

Along with basic user profile metadata, I'm going to need to find a way to store what could potentially be a huge amount of data -- basically, need to record user path data (position/orientation/timestamps), with high enough resolution for accurate playback.

Hopefully, Parse is up to the task . . . we'll see.  It's a huge part of the product I'm developing, but probably won't be building that part out for at least a couple of months . . . I just go on these exploratory missions every now and then for pre=planning and to keep up with tech.

So thank you again . . . will definitely let you know when I'm ready!
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on April 22, 2013, 01:00:49 AM
Hi,

 No, parse will likely not be the right tool for streaming data ( recording and playng back), parse it more about discrete set of data and it's licensing policy will likely then cost you a lot if you plan to do this.

 If you plan on streaming stuff like that, I would look for other solutions, and likely something using a king of multi user environment. I'll enquire with Photon, maybe they have a solution on your problem. Else I would look for something like http://pusher.com/ where you can catch stream easily on a server. I have a library to work with pusher too :)

bye,

 Jean
Title: Re: MonoSQLite SQLite for Unity
Post by: memetic arts on April 24, 2013, 01:43:06 AM
Interesting and good advice, thanks Jean.  Definitely good to know about pusher.com, looks very promising for when the time comes.

and why am I not surprised you've got a library . . .

cheers,

==rr
Title: Re: MonoSQLite SQLite for Unity
Post by: mweyna on January 24, 2014, 01:30:50 PM
So this thread has gone quiet for a bit, but would this be a good solution if I want to have my game query a database for Player Info (INT/Float Variables, Arrays, etc) across a multiplayer network?
Title: Re: MonoSQLite SQLite for Unity
Post by: jeanfabre on January 27, 2014, 04:46:21 AM
Hi,

 Yeah, I have a solution that works for my needs, but never got around refactoring it for public sharing so much...

If you look at the asset store, some database asset provides built in support for PlayMaker with actions.

http://u3d.as/content/orange-tree/sqlite-kit/3ka


I haven't tested them, but I think it will allow you to do this.

My system is trying to be generic and work for any sqlite database, so a lot more work up front would be required.

 Also, It's not that dead, I am working on xmlMaker to provide a new version, and I think I found a more direct approach to this using the latest features of PlayMaker flexibility where I can create custom editors for actions, that opens a lot of perspectives, so still very much in my radar.

Bye,

 Jean