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PlayMaker News => General Discussion => Topic started by: zelmund on February 15, 2017, 03:19:45 AM

Title: execute in edit mode
Post by: zelmund on February 15, 2017, 03:19:45 AM
im sorry if such there already was. didnt found any, but:

if its possible to make FSM which can be executed in edit mode?
Title: Re: execute in edit mode
Post by: jeanfabre on February 15, 2017, 04:20:00 AM
Hi,

 unfortunatly no, For this, I suggest using utomate, it's a similar visual system that let's you do editor tasks.

https://www.assetstore.unity3d.com/en/#!/content/7703

 I use it for everything I do around the ecosystem, every packages provided is processed with utomate.
 
 Bye,

 Jean