Playmaker Forum

PlayMaker Help & Tips => Unity Services => Topic started by: Ofonna on March 04, 2017, 01:16:57 AM

Title: unity ads testing
Post by: Ofonna on March 04, 2017, 01:16:57 AM
hi guys,
just built my game and have been testing it, i implemented the unity ads and set it in such away that if you die 8 times an ad will pop up, but after a while it stopped working and the buttons to watch ads no longer trigger the ads and the after you die 8 times the ads never show up. the game is just there staying still.

please who knows what may be causing this?
Title: Re: unity ads testing
Post by: djaydino on March 04, 2017, 05:01:11 AM
Hi,
Did you set your device as test device?

There can be many things wrong, maybe you accidentally changed something.

if you need to test on a device, you can add a text to your canvas and place some "ugui text set text" in the states it should pass,

for example place 1 in the state where 'show ad' is and set the text to "show ad state" then on the next state place 1 with the text "show ad Done" and so on.

if it goes to fast you can add some wait actions.
Title: Re: unity ads testing
Post by: Ofonna on March 06, 2017, 03:01:40 PM
thank you so much, i didn't send a not ready event, apparently you can play ads only 25 times with unity test ads
Title: Re: unity ads testing
Post by: jeanfabre on March 07, 2017, 12:53:10 AM
Hi,

 interesting, thanks for sharing your findings.

 Bye,

 Jean