Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: PET on April 12, 2017, 03:07:56 AM
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Hello guys,
I just updated my project to Unity 5.6 and I updated Playmaker to 1.8.3. Now I get this when I hit Play:
PlayerSettings Validation: Requested build target group (27) doesn't exist; #define symbols for scripting won't be added.
UnityEditor.PlayerSettings:SetScriptingDefineSymbolsForGroup(BuildTargetGroup, String)
HutongGames.PlayMakerEditor.PlayMakerDefines:AddScriptingDefineSymbolToAllTargets(String) (at Assets/PlayMaker/Editor/PlayMakerDefines.cs:42)
HutongGames.PlayMakerEditor.PlayMakerDefines:.cctor() (at Assets/PlayMaker/Editor/PlayMakerDefines.cs:21)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes()
Any idea how to get rid of this?
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Have you added the right symbols in the build settings?
"Scripting Define Symbols"
Sounds like an issue with that
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Hi,
What platform are you targeting exactly?
Bye,
Jean
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I noticed those errors in some Android projects.
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Hi,
in "some": that would mean then that PlayMaker would either not be properly installed in these projects exposing the issue, can you double check?
Bye,
Jean
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Well the proejct was fine on 5.5.3. I updated to 5.6 and I get this:
(http://i.imgur.com/cziAcqm.png)
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Hi,
you need to update PlayMaker to 1.8.4
http://hutonggames.com/playmakerforum/index.php?topic=14968.msg69264#msg69264
Bye,
Jean