Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: PET on April 12, 2017, 03:07:56 AM

Title: PlayerSettings Validation
Post by: PET on April 12, 2017, 03:07:56 AM
Hello guys,

I just updated my project to Unity 5.6 and I updated Playmaker to 1.8.3. Now I get this when I hit Play:

Quote
PlayerSettings Validation: Requested build target group (27) doesn't exist; #define symbols for scripting won't be added.
UnityEditor.PlayerSettings:SetScriptingDefineSymbolsForGroup(BuildTargetGroup, String)
HutongGames.PlayMakerEditor.PlayMakerDefines:AddScriptingDefineSymbolToAllTargets(String) (at Assets/PlayMaker/Editor/PlayMakerDefines.cs:42)
HutongGames.PlayMakerEditor.PlayMakerDefines:.cctor() (at Assets/PlayMaker/Editor/PlayMakerDefines.cs:21)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes()

Any idea how to get rid of this?
Title: Re: PlayerSettings Validation
Post by: elusiven on April 12, 2017, 10:12:28 AM
Have you added the right symbols in the build settings?

"Scripting Define Symbols" 

Sounds like an issue with that
Title: Re: PlayerSettings Validation
Post by: jeanfabre on April 13, 2017, 02:40:47 AM
Hi,

 What platform are you targeting exactly?

 Bye,

 Jean
Title: Re: PlayerSettings Validation
Post by: PET on April 13, 2017, 04:35:17 AM
I noticed those errors in some Android projects.
Title: Re: PlayerSettings Validation
Post by: jeanfabre on April 18, 2017, 02:51:22 AM
Hi,

 in "some": that would mean then that PlayMaker would either not be properly installed in these projects exposing the issue, can you double check?

Bye,

 Jean
Title: Re: PlayerSettings Validation
Post by: PET on April 18, 2017, 04:48:55 AM
Well the proejct was fine on 5.5.3. I updated to 5.6 and I get this:

(http://i.imgur.com/cziAcqm.png)
Title: Re: PlayerSettings Validation
Post by: jeanfabre on April 19, 2017, 03:10:40 AM
Hi,

 you need to update PlayMaker to 1.8.4

http://hutonggames.com/playmakerforum/index.php?topic=14968.msg69264#msg69264

Bye,

 Jean