Playmaker Forum
PlayMaker News => General Discussion => Topic started by: ameshn on April 27, 2017, 06:12:54 PM
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I understand there were a number of workarounds needed to get Playmaker compiling on the WiiU. Without going into too much detail has anyone been successful in using Playmaker on the Switch?
Thanks,
Amesh
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I was missing something crucial... I didn't enable Playmaker for the right platform in the settings asset.
After enabling it I just blocked out the problem code with the platform compiler def.
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So then just for clarification, you were (without getting into it too much ;) ) able to get something up and running on the Switch?
-craigz
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(Outdated info)
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Just looking to confirm if anyone has got a PM project up and running on the Switch? (not about how to get a kit, thank you for your long write up though @Just... :)
-craigz
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(Outdated info)
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I just wanted to bump this because I was wondering the same:
Has any gotten playmaker to compile on the switch?
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Hi,
Unfortunatly, I am not aware of any feedback on this from within the PlayMaker Community.
Bye,
Jean
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I can confirm I am using Playmaker with no problems on Switch!
You may have to comment out certain problem code that isn't supported on the platform (such as PlayMovieTexture)
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Hi,
thanks for the info, very usefull!
Pm me with what you know needs to be ruled out, we could support it out of the box to avoid manual editing of codes.
Bye,
Jean
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Algun Desarrollador en Latino America con el Dev Kit que me pueda ayudar a dar soporte en Unity?
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I do not know much about the switch because I used to play a game on the PC, but it is true that there is a certain game that can support many platforms.