Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: ar2511 on May 04, 2012, 01:22:49 PM
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Dear All, I am noobs
I am doing a game, the ball(player) touch/hit pipe(tag as pipe), it returns to starting point.
The ball is so far so good.
1st state Action: Drag Rigid Body+Collision Event
On Collision Enter ?
2nd Action:???set position ???
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Have you watched the tutorial videos to understand the core concepts (states, events, actions)?
You should also poke around the sample scenes. The TestLab samples are a good place to start...
But you're basically on the right track...
I would use Collision Layers instead of tags:
http://unity3d.com/support/documentation/Components/Layer%20Based%20Collision%20detection
Then just use the built in System Event: COLLISION ENTER to trigger a state transition.