Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Kled14 on May 12, 2017, 08:44:27 AM
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Hi, when pointing to another gameobject inside the same prefab, is it better for performance to point directly to the gameobject or is it better to put the gameobject in a gameobject variable on start and then use that variable ?
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I think you May mean 'other Transform' inside same prefab?
Anyhow, as I understand your question, there will be absolutely zero difference in terms of performance under normal circumstances.