Playmaker Forum
Bug Reporting => PlayMaker Bug Reporting => Topic started by: jeanfabre on April 18, 2011, 02:54:37 AM
-
Hi,
If I press lock on an fsm ( where several fsm are present on the GO), then it still goes to another when I start playing, quite annoying to have to again select it, navigate to where you were etc etc.
Bye,
Jean
-
I've tried to fix this bug a few times, but it's kind of tricky. Unity destroys and recreates all game objects and components on play mode change and I haven't found a reliable way to find the component you were editing again - right now I grab the first FSM component which seemed better than nothing until I find a better solution...
-
Hi Alex,
Ok, thanks for letting us know you are struggling, will be patient now :) kind of comfort me somehow, that I am not the only one scratching my head :)
Bye,
Jean
-
This is fixed in the next update!
-
you rock! this is most annoying currently :)