Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Ofonna on June 03, 2017, 01:33:29 PM
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hi guys, please i'm very new to ufps.
all i'm trying to do is play an animation when the enemy is hit but i can't seem to find any action for this, i've tried to drag scripts from the enemy object but i could't find any function relating to this.
is there anyway to detect when my enemy just got damaged.
thank you
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i'm currently using a very scrappy logic, get health property compare it to another float variable - subract from it and then loop. it works fine, but i believe theres a more traditional way of getting it done, so your help will be very much aappreciated