Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: shinodan on May 09, 2012, 06:28:16 AM
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basically i have 3 cameras in my scene, one pans round the level, on stays behind my char and one is locked to the finish, everything works fine with 2 cameras, but when i add a third, it always switches to that camera even if the action says to change to the main camera. it doesnt make sense :(
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Try starting the scene with the other cameras disabled. Any enabled camera in Unity will render...
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how do you disable a camera without deleteing it? been trying to sort it for the past few days but nothing is working :(
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Hi,
not sure where the problem could be, be it's like any other gameObject, simply deactivate it. isn't that working? there is actions for it ( activate gameObject).
Bye,
Jean
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Either disable the GameObject or the Camera component. See attached screenshot.
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That works! dont you love it when you have been trying to do something for days and theres a TICKBOX your missing out that will solve everything.....
Thanks guys lol....