Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: shinodan on May 09, 2012, 06:28:16 AM

Title: [SOLVED] Camera switching problem.
Post by: shinodan on May 09, 2012, 06:28:16 AM
basically i have 3 cameras in my scene, one pans round the level, on stays behind my char and one is locked to the finish, everything works fine with 2 cameras, but when i add a third, it always switches to that camera even if the action says to change to the main camera. it doesnt make sense :(
Title: Re: Camera switching problem.
Post by: Alex Chouls on May 09, 2012, 10:44:12 AM
Try starting the scene with the other cameras disabled. Any enabled camera in Unity will render...
Title: Re: Camera switching problem.
Post by: shinodan on May 12, 2012, 04:48:59 AM
how do you disable a camera without deleteing it? been trying to sort it for the past few days but nothing is working :(
Title: Re: Camera switching problem.
Post by: jeanfabre on May 12, 2012, 07:32:53 AM
Hi,

 not sure where the problem could be, be it's like any other gameObject, simply deactivate it. isn't that working? there is actions for it ( activate gameObject).

Bye,

 Jean
Title: Re: Camera switching problem.
Post by: Alex Chouls on May 12, 2012, 09:40:52 AM
Either disable the GameObject or the Camera component. See attached screenshot.
Title: Re: Camera switching problem.
Post by: shinodan on May 12, 2012, 11:47:49 AM
That works! dont you love it when you have been trying to do something for days and theres a TICKBOX your missing out that will solve everything.....

Thanks guys lol....