Playmaker Forum

PlayMaker Help & Tips => Unity Services => Topic started by: Terry213 on July 18, 2017, 02:15:35 PM

Title: Turning on ads makes game build fail in Xcode(SOLVED)
Post by: Terry213 on July 18, 2017, 02:15:35 PM
The build fails at the very end of loading and gives me this line:linker command failed with exit code 1 (use -v to see invocation). All i have is an empty object which contains the FSM for the actions UnityAds is Ready and UnityAds Show Ad.
Title: Re: Turning on ads makes game build fail in Xcode
Post by: djaydino on July 19, 2017, 05:41:16 AM
Hi,
Did you install the unity ads from the asset store?
If so there might me a duplicate issue.

on newer unity versions (i believe 5.5+) the asset is build in.
so you do not need to install the one from the asset store.

if this is not the issue, let me know.
Title: Re: Turning on ads makes game build fail in Xcode
Post by: Terry213 on July 20, 2017, 09:57:35 PM
Thanks. It was a duplicate issue. I thought I deleted the whole Unity Ads package from the asset store but some things were still left in the plug-ins folder.