Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: tankun on July 27, 2017, 06:16:17 AM

Title: Ecosystem 0.5.1 bug (SOLVED)
Post by: tankun on July 27, 2017, 06:16:17 AM
Hi,

Just installed the new ecosystem Browser.

Got this fatal error;

Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs(2361,16): error CS0029: Cannot implicitly convert type `UnityEngine.WWW' to `HutongGames.PlayMaker.Ecosystem.Utils.WWW'

Using Unity 2017.1.0f3

Thanks
Title: Re: Ecosystem 0.5.1 bug
Post by: jeanfabre on July 27, 2017, 10:24:37 AM
Hi,

 yes, turn off beta features, I haven't yet ported beta features for this 2017.1 version.

 bye,

 Jean
Title: Re: Ecosystem 0.5.1 bug
Post by: Pandur on July 28, 2017, 07:14:59 AM
hi  i have a other Problem i will download the function Get Signed Angle to Target but i became this error
Code: [Select]
NullReferenceException: Object reference not set to an instance of an object
System.IO.File.WriteAllBytes (System.String path, System.Byte[] bytes) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/File.cs:595)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser+<ProceedWithImport>c__Iterator0.MoveNext () (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2893)
Net.FabreJean.UnityEditor.EditorCoroutine.update () (at Assets/net.fabrejean/Editor/Plugins/EditorCoroutine.cs:53)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:109)

i have it not testet with other functions from ecosystem.
Title: Re: Ecosystem 0.5.1 bug
Post by: tankun on July 29, 2017, 04:11:04 AM
Thanks Jean,

It worked yet with a trick. Since beacuse of the error, you can't run even the Ecosystem Browser; install 0.5.0 previous version. Disable Ecosystem's Beta Features. Delete net.fabrejean folder, then install Ecosystem 0.5.1.

Voila, the new version will have the Beta Features Disabled.


Title: Re: Ecosystem 0.5.1 bug
Post by: tankun on July 29, 2017, 02:35:57 PM
Hi Jean,

This time Ecosystem won't download or install the actions giving this error:

NullReferenceException: Object reference not set to an instance of an object
System.IO.File.WriteAllBytes (System.String path, System.Byte[] bytes) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/File.cs:595)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser+<ProceedWithImport>c__Iterator0.MoveNext () (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2893)
Net.FabreJean.UnityEditor.EditorCoroutine.update () (at Assets/net.fabrejean/Editor/Plugins/EditorCoroutine.cs:53)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:109)

Searching works though. I've already disabled the beta fatures.

Thanks.

Edit: Interestingly the downloaded scripts are where they should be but they are 0 bytes.
Title: Re: Ecosystem 0.5.1 bug
Post by: jeanfabre on July 31, 2017, 02:55:03 AM
Hi,

 what actions specifically is it failing?

 what if you try to update the action that failed to load properly?

 Bye,

 Jean
Title: Re: Ecosystem 0.5.1 bug (SOLVED)
Post by: tankun on August 03, 2017, 12:03:18 PM
Oh all of the actions were failing to import but now with the new update (0.5.2) the problem is gone. Thank you Jean.
Title: Re: Ecosystem 0.5.1 bug (SOLVED)
Post by: jeanfabre on August 04, 2017, 03:08:32 AM
Hi,

 Good, that was a tricky call cause I could not replicate it, thanks to Alex who saved the day one more time with finding out what was wrong!

 Bye,

 Jean
Title: Re: Ecosystem 0.5.1 bug (SOLVED)
Post by: Romainhd on November 24, 2020, 11:00:28 AM
Hi, I got that same error message today.Thanks