Playmaker Forum
Bug Reporting => PlayMaker Bug Reporting => Topic started by: Jos Yule on May 11, 2012, 02:47:50 PM
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Looking at the GUILayoutTextField.cs, it seems you are using the following method signature to call GUILayout.TextField() :
static function TextField (text : String, style : GUIStyle, params options : GUILayoutOption[]) : String
I'd suggest you use the following method signature:
static function TextField (text : String, maxLength : int, style : GUIStyle, params options : GUILayoutOption[]) : String
So, you can send the default maxLength value here, or actually use the value the user has selected.
ps. here is the link to the Unity docs about GUILayout.TextField() - http://unity3d.com/support/documentation/ScriptReference/GUILayout.TextField.html (http://unity3d.com/support/documentation/ScriptReference/GUILayout.TextField.html)
pps. This is using Unity 3.5 and PM 1.3.3
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Thanks! It's fixed for the next update...