Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Ubik3D on August 07, 2017, 07:19:31 AM

Title: Accessing particle modules?
Post by: Ubik3D on August 07, 2017, 07:19:31 AM
Hi

Is it possible to access the particle modules? Can these be modified in runtime?
Especially the noise module is of interest to my project, but other modules would be interesting as well.
I saw that Jean posted have actions for the shape module. Any plans on making actions for other modules?
Best/
Daniel
Title: Re: Accessing particle modules?
Post by: Ubik3D on August 07, 2017, 07:32:50 AM
I found I can rewrite Jeans ShapeModule to fit the Noise Module parameters.
This solved the issue.
I will post the actions to ecosystem when I am done!
Best/
Daniel
Title: Re: Accessing particle modules?
Post by: Ubik3D on August 07, 2017, 08:15:18 AM
I don't know how to post actions to the ecosystem. But here and in the following post are my noise module actions.
Best/
Daniel
Title: Re: Accessing particle modules?
Post by: Ubik3D on August 07, 2017, 08:16:02 AM
+
Title: Re: Accessing particle modules?
Post by: jeanfabre on August 07, 2017, 10:21:20 AM
Hi,

 cool :) Can you get in touch with @Djaydino or pm me, We'll happily show you how to contribute!

 Bye,

 Jean
Title: Re: Accessing particle modules?
Post by: djaydino on August 09, 2017, 02:42:23 AM
Hi,
I have added them to the Ecosystem.

If your planning to make more actions let us know.
Title: Re: Accessing particle modules?
Post by: Ubik3D on November 29, 2017, 04:24:40 PM
Well done @Djaydino! No plans of doing that at the moment, but if I do I'll let you know!