Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: kaniballo on August 26, 2017, 08:01:29 AM
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Playmaker 1.8.5 - Unity 5.6.1.f1 - 2D Collision detection question,...
Collision 2D Event (action) but on Layer not on Tag - like Get Next Overlap Circle(for example),that all - it's basic question but,... do you have idea guys how can be done?
I cheak all Actions -> Ecosystem -> Google -> forum here. I don't have scripting skills if necessary to modify default action (Collision 2D Event),... if can't be done the only alternative left is Get Next Overlap Circle?
Tnx in advance and sorry if is stuped question - answered many time.
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Hi,
I will try to make an action for this tomorrow.
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Hi,
I made a custom action called "Collision Event Plus" you can get it on the Ecosystem.
I did not have much time to test, so can you let me know if it works :)
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Hi,
should it not be for 2D collisions instead?
Bye,
Jean
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Š¢hanks for the reply.
You, sir, are giving an example of a wonderful written action - a great set of possibilities.
It would be good if all actions followed this form.
Monsieur Jean accepted it as a positive criticism. :)
I took (Enable Collider 2D) as template,... and replaced a tag with a layer and voila,... it was - work. :) Atached Action
I wish good health to both of you.
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Hi,
Oops i overlooked 2D :P
And i forgot the ability to set a target even, i will do that now and also for 2D,
i will let you know here when updated
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Ok,
I placed a 2d and update the 3d
I will see to make similar actions for Triggers
You can bump if i did not add them by next week (or earlier if you need them)