Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: zhevas on September 15, 2017, 10:49:09 AM
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Hi Guys!
I got a great question. Let's say we have 4 different textures assigned to a mesh (default/grey,wood,stone and grass).
How can I make to have a spherical trigger that, whenever touches the mess, reveals (not painting) one of the different textures, depending on what key I press. It has to change just the zone its collisioning, not the entire mesh at the same time.
This is the idea:
(https://i.imgur.com/xdDyMc7.png)
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any ideas?
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Hi,
Maybe mask shader and decals?
I think you should also ask in the unity community.