Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: LAB618 on October 03, 2017, 02:21:19 PM

Title: Pull back to launch mechanic (Angry Birds, Golf, etc.)
Post by: LAB618 on October 03, 2017, 02:21:19 PM
Hi Everyone,

Has anyone built a 'pull back to launch' mechanic in Playmaker?

I have a vague idea of the theory but don't really know where to start practically. Ideally I need it for a top down camera setting in 2D or 3D, rather than left to right like Angry Birds.

I'm not necessarily looking for someone to build the whole thing but a nudge ibn the right direction would be great.

Many thanks,
Steve.
Title: Re: Pull back to launch mechanic (Angry Birds, Golf, etc.)
Post by: djaydino on October 05, 2017, 10:18:53 AM
Hi,
There is a slingshot kit for playmaker on the asset store,
https://www.assetstore.unity3d.com/en/#!/content/7761

its not free tho

Maybe some of the samples on the Ecosystem can help
Title: Re: Pull back to launch mechanic (Angry Birds, Golf, etc.)
Post by: LAB618 on October 05, 2017, 10:44:06 AM
I saw it, but from reading the reviews I was a little hesitant to buy it.

There's a non-Playmaker mini golf game on the Asset Store for €3 so might buy that and see if I can understand the script enough to make it into an FSM.

I'll also give the Ecosystem a look.

Cheers.
Title: Re: Pull back to launch mechanic (Angry Birds, Golf, etc.)
Post by: Fat Pug Studio on October 05, 2017, 11:28:32 AM
https://unity3d.com/learn/tutorials/topics/physics/making-angry-birds-style-game-part-1
Title: Re: Pull back to launch mechanic (Angry Birds, Golf, etc.)
Post by: LAB618 on October 05, 2017, 05:12:15 PM
Thanks krmko, I started watching that and it felt a bit too side-on catapult specific but I'll try and give it another watch.