Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: LAB618 on October 03, 2017, 02:21:19 PM
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Hi Everyone,
Has anyone built a 'pull back to launch' mechanic in Playmaker?
I have a vague idea of the theory but don't really know where to start practically. Ideally I need it for a top down camera setting in 2D or 3D, rather than left to right like Angry Birds.
I'm not necessarily looking for someone to build the whole thing but a nudge ibn the right direction would be great.
Many thanks,
Steve.
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Hi,
There is a slingshot kit for playmaker on the asset store,
https://www.assetstore.unity3d.com/en/#!/content/7761
its not free tho
Maybe some of the samples on the Ecosystem can help
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I saw it, but from reading the reviews I was a little hesitant to buy it.
There's a non-Playmaker mini golf game on the Asset Store for €3 so might buy that and see if I can understand the script enough to make it into an FSM.
I'll also give the Ecosystem a look.
Cheers.
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https://unity3d.com/learn/tutorials/topics/physics/making-angry-birds-style-game-part-1
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Thanks krmko, I started watching that and it felt a bit too side-on catapult specific but I'll try and give it another watch.