Playmaker Forum
PlayMaker Help & Tips => VR Help => Topic started by: gance9 on October 05, 2017, 02:41:23 PM
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Hello!
I am currently working on shooting a Drone down in Unity with HTC Vive. I have my projectile and drone with colliders. I am looking for help on what actions I would pick to happen when this collision happens. Maybe add force or set the gravity to something? Any help would be great.
Thanks,
Mike
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Hi,
There are many possibilities, you can for example change the gravity in combination with some animations to rotate the drone while "falling"
also a add force on impact.
Best is make a simple scene and test what looks best, then implement in your main scene.