Playmaker Forum

PlayMaker Help & Tips => VR Help => Topic started by: gance9 on October 05, 2017, 02:41:23 PM

Title: VR Playmaker with a Drone
Post by: gance9 on October 05, 2017, 02:41:23 PM
Hello!

I am currently working on shooting a Drone down in Unity with HTC Vive. I have my projectile and drone with colliders. I am looking for help on what actions I would pick to happen when this collision happens. Maybe add force or set the gravity to something? Any help would be great.

Thanks,
Mike
Title: Re: VR Playmaker with a Drone
Post by: djaydino on October 05, 2017, 10:58:49 PM
Hi,
There are many possibilities, you can for example change the gravity in combination with some animations to rotate the drone while "falling"
also a add force on impact.

Best is make a simple scene and test what looks best, then implement in your main scene.