Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: san_san on November 01, 2017, 05:40:34 AM
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I setup enemy character to move using Nav Mesh Agent and Animator.
It looks fine on flat terrain, but bad on Hills and etc.
Do i need to create here some complex system, like Raycast distance to terrain, check current Animation and Set Rotation or some easier solution exist?