Playmaker Forum

PlayMaker Feedback => Feature Requests => Topic started by: jeanfabre on April 19, 2011, 03:57:44 AM

Title: copy paste state to edit the states names only when needed
Post by: jeanfabre on April 19, 2011, 03:57:44 AM
Hi,

 Refactoring at the moment my huge fsm into several, and it's a bit of a pain,

I create a new fsm, copy the States I want to move from anoter state and paste them on that newly created fsm.
-- All my Pasted States have now "- Copy 1"

 No real big deal, but since it would be better if State names are renamed if necessary. when pasting, scanning existing States for already used named.

And even why not expose the list duplicated State and allow the user to rename them properly and then apply the paste.

 It might be difficult to implement I appreciate that.... just throwing ideas :)

 Bye,

 Jean
Title: Re: copy paste state to edit the states names only when needed
Post by: Alex Chouls on April 25, 2011, 03:34:50 PM
This is actually a regression (fixed this bug before). It should only add Copy X when there's a name conflict... Will fix in next update.