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PlayMaker News => General Discussion => Topic started by: kapoke69 on December 09, 2017, 10:27:30 PM

Title: How to active obj after it's inactive already? [SOLVED]
Post by: kapoke69 on December 09, 2017, 10:27:30 PM
i inactive obj by use "Active game object action" but i can't bring it active again by use the "Active game object action" , can u suggest me how to reactive, thx in advance
ps, sorry for my poor ENG.
Title: Re: How to active obj after it's inactive already?
Post by: Deek on December 10, 2017, 08:37:51 AM
On the action "Activate Game Object" you have a bool (toggle button) called "Activate" which says if the GameObject should be activated or not. Just call this action again later when you want the GameObject to be activated by ticking that "Activate" button.

(https://i.imgur.com/0fiIAf0.png)
Title: Re: How to active obj after it's inactive already?
Post by: djaydino on December 10, 2017, 01:52:59 PM
Hi.
You can not activate on the same fsm, as the fsm will also be inactive.
So you need to activate from a different fsm.
Title: Re: How to active obj after it's inactive already?
Post by: kapoke69 on December 11, 2017, 08:56:28 PM
So i need to active from differ FSM,Thx you both.