Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: kapoke69 on December 17, 2017, 11:57:48 AM

Title: Collision & Trigger event issue[SOLVED]
Post by: kapoke69 on December 17, 2017, 11:57:48 AM
i want to spawn obj with "enemy" tag
and if it spawn and overlap other "enemy" (i use collide enter and trigger enter with "enemy" tag event but it not work) i want the lastest obj with "enemy" tag to rerandom position.

so i want to know how to slove this issue(both collide event and trigger not work for me) , thx in advance.
ps. maybe u can tell me which action i need to use incase i misuse it.
sorry for poor ENG.
Title: Re: Collision & Trigger event issue
Post by: Fat Pug Studio on December 17, 2017, 02:45:13 PM
Do they both have a rigidbody and what type?
Title: Re: Collision & Trigger event issue
Post by: kapoke69 on December 17, 2017, 07:25:34 PM
Do they both have a rigidbody and what type?

Title: Re: Collision & Trigger event issue
Post by: tcmeric on December 17, 2017, 11:31:37 PM
On rigidbody. Try to set isKinematic.
Title: Re: Collision & Trigger event issue
Post by: Fat Pug Studio on December 18, 2017, 02:19:40 AM
Yup, isKinematic is the way to go.