Playmaker Forum
PlayMaker Updates & Downloads => Share New Actions => Topic started by: jeanfabre on January 25, 2018, 02:35:12 AM
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Hi Everyone,
I worked on a project and I had to mess with the Camera Matrix to distort the perspective in a very specific and accurate way, and needless to say, manipulating the camera matrix directly was way above my abilities...
Enters Camera Perspective Editor (https://assetstore.unity.com/packages/tools/particles-effects/camera-perspective-editor-16349) and it basically solves EACH possible ways you'd want to manipulate the Camera Matrix, quite amazing.
So I covered the whole set of functionnalities with a set of custom actions you get on the Ecosystem. It's for Unity 2017 and up.
(https://i.imgur.com/EloFTjO.png)
(https://i.imgur.com/PX23mHi.png)
Bye,
Jean
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---EDIT---
Sorry, didnt see that I needed that Asset... at this price, bought!
Hi,
I want to shift my cam based on the size of a GO and I see these actions on Ecosystem instead of using SetProperty but get errors right after importing them, is it something to get fix easily? I'm using 2022.3.15f1
Assets\PlayMaker Custom Actions\CameraPerspectiveEditor\Base\CameraPerspectiveEditorActionBase.cs(8,76): error CS0246: The type or namespace name 'CameraPerspectiveEditor' could not be found (are you missing a using directive or an assembly reference?)
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I also got this error. Don't know what the cause is.