Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: ksimm on May 29, 2012, 11:32:48 AM

Title: [SOLVED] Raycast Visibility?
Post by: ksimm on May 29, 2012, 11:32:48 AM
Hello and first of all apologies if this is not a playmaker issue! My problem is that I can't for the life of me get the raycast to be visible. I've checked the gizmos and they are all enabled.

I setup an FSM that has a cube rotate when you press on some buttons, whilst casting a ray in the z direction. I know it's working because I have the cube change colour when it hits two objects, and then reverts back when nothing is hit.

I'm probably missing something very simple...  :P



Title: Re: Raycast Visibility?
Post by: ksimm on May 29, 2012, 12:03:10 PM
Woops yes I was correct, I didn't realise the gizmo dropdown worked like a button when running the game... sorry!  :o