Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Captaincrud on February 04, 2018, 08:34:13 PM
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So in sence 1 I cant save a game object for next sence so I need to save its name as a string. In second scence I need to take that string and find game object or set game object by that string. The unity command for getting a string from game object is gameObject.transform.name; if that helps.
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Hi.
I think you are looking for the action 'Get Name' :)