Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Yonkers on February 11, 2018, 08:20:50 AM
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I can't figure out how to create an image/sprite where my mouse clicks? I made a state where when you press down it creates an object (The sprite I want to show up)
Then I created a get mouse y and x to get the variables of my mouse but I can't see how to plug the variables into the create object. Its just spawning in the middle of the screen
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Hi.
You can use "Set Vector 3 XYZ" and use that variable in the Create object position.
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Hi.
You can use "Set Vector 3 XYZ" and use that variable in the Create object position.
I did that but its just spawning in the middle.
https://i.imgur.com/jE6OV8D.jpg
Did I set the variables correctly?
What im trying to do is if you press the background it creates a crack graphic, but I want it to be cracked in the place you're pressing.
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Hi,
if you check "Debug" you can see what values are in the x y z
Where are you getting the x y z values?
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From the vector 3. X Y Z thing. Its saying (0.0 0.0 0.0)
I mean, I might just have no idea whats going on I just started 2 days ago. Do you have an example of what its suppose to look like?
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Hi.
Sorry for the late reply
The Action "Set Vector 3 X Y Z" will only set a vector 3 variable.
So first you need to get the mouse position (mouse x / mouse y) and then use the these variables on "Set Vector 3 X Y Z" mouse x on x / mouse y on y / 0 on z (or a different value if you want a certain distance)
Another possibility is to use 'mouse pick' or 'mouse pick 2d' and get the store point.