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PlayMaker Help & Tips => PlayMaker Help => Topic started by: CoreyHUN on February 12, 2018, 05:44:53 PM

Title: Observed Component, but which one is it?
Post by: CoreyHUN on February 12, 2018, 05:44:53 PM
Hey everyone, i have a question.
If we have a photonview component, and put some FSM components as observed.
How can i find out, which exact FSM component it is? Because it only says the GameObject name and Component Type

(https://i.imgur.com/7YJiLQd.png)
Title: Re: Observed Component, but which one is it?
Post by: CoreyHUN on February 18, 2018, 01:22:33 PM
bump, anyone?
Title: Re: Observed Component, but which one is it?
Post by: djaydino on February 18, 2018, 02:41:10 PM
Hi,
I believe you can't, it is a unity limitation.
When you place them, add some information somewhere in your project telling you which one is where.
Title: Re: Observed Component, but which one is it?
Post by: jeanfabre on February 19, 2018, 02:21:43 AM
Hi,

 yes, Kurt is right, and this is a very annoying limitation of Unity, you never know which component exactly you are targeting. Usuall, when this is the case I make sure I don't have twice the same component on the gameobject, then I avoid confusion.

Bye,

 Jean