Playmaker Forum

PlayMaker Feedback => Action Requests => Topic started by: MAX_POWER on February 19, 2018, 09:40:33 AM

Title: Timed activate game objects
Post by: MAX_POWER on February 19, 2018, 09:40:33 AM
Hi. Would be cool to add a delay option to ActivateGameObjects
/ActivateMultipleGameObjects script. Would save time from doing unnecessary steps. Anyway this could be added? Thanks.
Title: Re: Timed activate game objects
Post by: Deek on March 29, 2018, 07:56:20 PM
I extended my "Activate Game Objects"-Action to support a delay between each GameObject and to run it every frame. You can find the extended version in the Ecosystem as "Activate Game Objects Advanced" (Unity 5 and up) or in the attachments.
Title: Re: Timed activate game objects
Post by: MAX_POWER on March 30, 2018, 01:34:41 AM
Awesome! Just what I've been looking for. Works great. Thanks!