Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: spicyasian128 on February 19, 2018, 03:13:09 PM
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Right now I'm using a basic slider as a stand in health bar for my turn based game, and I've got a variable that automatically sets it at 100, while every successive turn from the enemy sets it down by a random amount. What I'm wondering is what action I would need in order to have a transition when that value hits zero, so that I can transition into a level change and game over screen.
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You can use "Camera Fade Out" and "Camera Fade In"