Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: cleave on March 16, 2018, 12:19:39 PM

Title: Problem about playmaker and animator works together
Post by: cleave on March 16, 2018, 12:19:39 PM
How the animator back to Idle when the nav mesh is arrived position, double state machine(Playmaker and animator) work together really make me messed up.Any one help? Thanks a lot.



(http://xxxxxxx.png)

The character keep walking after it arrived position, if I join animator bool = false at the beginning of GetMouseButtonDown state, the animator will not work at all.
Title: Re: Problem about playmaker and animator works together
Post by: Fat Pug Studio on March 16, 2018, 02:52:40 PM
Animator play > state name idle.
Title: Re: Problem about playmaker and animator works together
Post by: cleave on March 17, 2018, 12:28:14 AM
The character keep walking after it arrived position, if I join animator bool = false at the beginning of GetMouseButtonDown state, the animator will not work at all.