Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: derfmilar on March 23, 2018, 08:37:24 PM

Title: Ignore 2D Collisions
Post by: derfmilar on March 23, 2018, 08:37:24 PM
I have a projectile in my 2D game that needs to be able to pass through certain objects.

Is there a way for the projectile to ignore collisions with certain objects, or objects with specific tags?

Any help is appreciated.

Thanks!
Title: Re: Ignore 2D Collisions
Post by: djaydino on March 24, 2018, 05:43:15 AM
Hi.
Yes there is.
 
I don't have a computer to check at the moment (weekend trip with my family)
But i believe you can set it in the menu edit/project setting/physics

Also there should be some actions on the ecosystem to do this in runtime.

I am back home monday, so if you did not find it bump this post 😊
Title: Re: Ignore 2D Collisions
Post by: Fat Pug Studio on March 26, 2018, 03:36:30 AM
This is more of a Unity question.

https://docs.unity3d.com/Manual/LayerBasedCollision.html