Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: derfmilar on March 23, 2018, 08:37:24 PM
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I have a projectile in my 2D game that needs to be able to pass through certain objects.
Is there a way for the projectile to ignore collisions with certain objects, or objects with specific tags?
Any help is appreciated.
Thanks!
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Hi.
Yes there is.
I don't have a computer to check at the moment (weekend trip with my family)
But i believe you can set it in the menu edit/project setting/physics
Also there should be some actions on the ecosystem to do this in runtime.
I am back home monday, so if you did not find it bump this post 😊
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This is more of a Unity question.
https://docs.unity3d.com/Manual/LayerBasedCollision.html