Playmaker Forum

PlayMaker News => User Showcase => Topic started by: djaydino on March 29, 2018, 03:08:58 PM

Title: Balloonacy Nuked
Post by: djaydino on March 29, 2018, 03:08:58 PM
Hi!

I just added my Balloonacy game on itch.io (https://jinxtergames.itch.io/balloonacynuked)

The game is also available on android (https://play.google.com/store/apps/details?id=com.JinxterGames.Balloonacy)

And there is a web version (http://www.jinxtergames.com/web-games/balloonacy/) on my website (http://www.jinxtergames.com/)

Here are some images :

(https://i.imgur.com/2YNtVdXl.png)

(https://i.imgur.com/kWkBPUll.png)

(https://i.imgur.com/Auj706dl.png)

Let me know what you think of it :)
Title: Re: Balloonacy Nuked
Post by: shamo on March 29, 2018, 08:09:52 PM
Had a play on the web version, I like the concept! A bit of Galaxian and Space Invaders influence in there? Does it pick up speed the more levels you advance through?
Can offer some constructive observations if you like? :)
Title: Re: Balloonacy Nuked
Post by: djaydino on March 30, 2018, 02:20:25 PM
Hi,
Yes it gets faster later on, and more flying enemies.
i just made the game for my wife as she loved to play it before on the amiga :)

Thx for playing it :D