Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: tnaseem on July 01, 2012, 02:56:08 AM
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Is there any way to set the 'iTween MoveTo' Action's Vector Position as a variable (or at least a way of accessing the vector via a script, so I can set it?)
I need to be able to change this vector during the game, as an offset relative to 'Self'. I did try to have a dummy GO set, and used that. However, that only treated the transform position as a world position, despite selecting 'self' in the action.
It would be good to allow this vector to be set as a variable.
Any help would be most appreciated!
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Hi,
I am not sure you can do that even in script, changing iTween settings as it runs. I might be wrong tho.
I would parent that gameObject ( "A" ) you tween, tween the parent instead and then move "A" position to achieve your offset.
Bye,
Jean
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Many thanks for your reply, Jean.
I didn't mean change the vector value as the tween is running, but be able to set the value as a passed variable to the action, as well as the GameObject and entered vector values as is current - Much like you can with other actions.
That way I can set the offset vector (to _Self) in game and pass it to the action prior to executing the state. Hope this makes sense. I'm a bit crap at explaining things :)
Cheers,
Tarique.
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Hi,
Yes, not too sure :) could you provide a example?
bye,
Jean