Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: nFighter on April 12, 2018, 04:51:28 AM

Title: Saving texture with transparency
Post by: nFighter on April 12, 2018, 04:51:28 AM
Hey, guys!
I wonder, is it possible to render and save a texture with transparency at runtime?

I mean take a picture from camera and save it as image but keeping the camera background transparent?
I thought RenderTexture and this action (http://hutonggames.com/playmakerforum/index.php?topic=13401.0) converting RenderTexture to Texture2D could help me, but it have some weird behavior: When I try to save a picture it does not make a snapshot at current time, but record all the previous object movement. So, I can have an object on transparent background but with all the trails behind...

Is it a RenderTexture limitation? Is it even possible to save a picture with transparency?     
Title: Re: Saving texture with transparency
Post by: nFighter on April 14, 2018, 09:52:57 PM
Sorry for bumping my own thread, but didn't anyone really ever try to grab a picture with transparency?