Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Loic Joint on July 02, 2012, 05:51:18 AM
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Hello,
Since I updated Playmaker (from version 1.2 to 1.4 I think) I noticed that the game very slow for a few seconds after launching a scene, but later, more fluid than with the old version of Playmaker.
There 't there a way that the game is not slow to launch? (even by hiding the game).
I just make a video of the problem if necessary,
Thank you!
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Is this in the editor or standalone build?
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thank you for your help Alex Chouls ^^
This happens in both cases. The problem disappears when I delete the "mesh collider" of my walls (big levels).
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No solutions ? :-\
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If deleting the mesh collider fixes it, it sounds like a Unity issue... can you optimize the collision meshes for the levels?
Or maybe some objects start out in collision with the mesh collider - I've seen this slow down game engines on startup, since the objects need to be pushed out of collision...
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Thank you!
The problem had indeed Unity and collider ^^
everything works fine now :)