Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Fat Pug Studio on April 19, 2018, 12:55:02 PM
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Hello guys,
i need to join some hash tables, and i believe i set everything right, but the concat doesn't happen. Here are the pics:
(https://s26.postimg.cc/8j6icgjuh/screenshot_173.png)
This one shows the state that should join the tables, strings are built ok, references are ok.
(https://s26.postimg.cc/i3q4zn6p5/screenshot_174.png)
And here we see that the concat did not occur, they both had 48 and 17 items respectively before the action was executed.
Any ideas on what i'm doing wrong? I hope the tables are not fixed size.
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Hi,
it works here. Try with a fresh scene and two simple hashtables, if it works, then something is oddly setup in that scene where it fails.
(https://i.imgur.com/n7pROL4.gif)
Let me know if it still doesn't work, even on a simpler setup.
Bye,
Jean
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Hmmm...i'll try using the owner instead of referencing, since the fsm in on the object that holds the proxies anyway and let you know.
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Hi,
that should not make any difference, have you been able to solve this?
Bye,
Jean