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PlayMaker Help & Tips => PlayMaker Help => Topic started by: Fat Pug Studio on April 19, 2018, 12:55:02 PM

Title: Problem with Hash Table Concat
Post by: Fat Pug Studio on April 19, 2018, 12:55:02 PM
Hello guys,

i need to join some hash tables, and i believe i set everything right, but the concat doesn't happen. Here are the pics:

(https://s26.postimg.cc/8j6icgjuh/screenshot_173.png)

This one shows the state that should join the tables, strings are built ok, references are ok.

(https://s26.postimg.cc/i3q4zn6p5/screenshot_174.png)

And here we see that the concat did not occur, they both had 48 and 17 items respectively before the action was executed.

Any ideas on what i'm doing wrong? I hope the tables are not fixed size.
Title: Re: Problem with Hash Table Concat
Post by: jeanfabre on April 20, 2018, 02:42:52 AM
Hi,

 it works here. Try with a fresh scene and two simple hashtables, if it works, then something is oddly setup in that scene where it fails.

(https://i.imgur.com/n7pROL4.gif)

Let me know if it still doesn't work, even on a simpler setup.

Bye,

 Jean
Title: Re: Problem with Hash Table Concat
Post by: Fat Pug Studio on April 20, 2018, 04:26:08 AM
Hmmm...i'll try using the owner instead of referencing, since the fsm in on the object that holds the proxies anyway and let you know.
Title: Re: Problem with Hash Table Concat
Post by: jeanfabre on April 23, 2018, 03:02:46 AM
Hi,

 that should not make any difference, have you been able to solve this?

 Bye,

 Jean