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PlayMaker Help & Tips => PlayMaker Help => Topic started by: Eduardo on May 09, 2018, 12:38:32 PM

Title: Unity Camera 360 View Question[SOLVED]
Post by: Eduardo on May 09, 2018, 12:38:32 PM
I created a character and using camera with 360 view, but what i don't like and trying to fix, is when I moved the camera up in order to see the roof of my game, since is 360 view, it moved till the point  i can even see the bottom of the shoes of my character, is like my character is above the floor,
Does somebody knows, how to fix this ?
Title: Re: Unity Camera 360 View Question
Post by: terri on May 09, 2018, 02:35:55 PM
If you're using the Mouselook action you can set the minimum and maximun X and Y values, not sure why that would make you look at the bottom of your character's shoes though.
Title: Re: Unity Camera 360 View Question
Post by: Eduardo on May 14, 2018, 11:55:15 AM
Thanks Terri.

You were right, I had the values to high, So when I moved the Cam trying to see the clouds as an example, it moved to much at the point that I saw the shoes of my Character.... So thanks... Values has been fixed all back to normal....