Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: autumnboy on June 06, 2018, 08:55:11 AM
-
Hi,
I want to play an animation when float (turn) is above x. How would I go about grabbing the magnitude from an agent or an object that is rotating.
Basically I want to detect whether the object/agent is rotating or not and then use the value to play an animation.
Doesn't have rigged body so I can't use Get Angular Velocity.
Thanks,
Josh