Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: autumnboy on June 06, 2018, 08:55:11 AM

Title: grabbing angular velocity from agent
Post by: autumnboy on June 06, 2018, 08:55:11 AM
Hi,

I want to play an animation when float (turn) is above x. How would I go about grabbing the magnitude from an agent or an object that is rotating.

Basically I want to detect whether the object/agent is rotating or not and then use the value to play an animation.

Doesn't have rigged body so I can't use Get Angular Velocity.

Thanks,
Josh