Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: Marc Saubion on June 10, 2018, 02:09:29 PM

Title: Ghost states
Post by: Marc Saubion on June 10, 2018, 02:09:29 PM
Hi.

I was having an issue with the event contextual menu displaying the state one instead. While reporting it in detail I realize some states have been cloned and selecting the new one also select the other.

(https://i.imgur.com/qrYI5Yu.jpg)
This is actually two superposed states.

I can select the original but selecting the ghost will select both (some with modifications). In some cases I can delete it and in others doing so will break some connections.

I don't have a screenshot at the moment as I reimported the template I was working on from a clean project. I'll send one when I encountered the issue again (not the first time it happened).

Thanks.
Title: Re: Ghost states
Post by: Marc Saubion on June 11, 2018, 03:00:22 AM
Here is a screenshot of the same example from an other computer.

(https://i.imgur.com/XKNINEi.png)
Title: Re: Ghost states
Post by: djaydino on June 11, 2018, 07:05:42 AM
Hi.
You are probably using Collaborate.

Collaborate is still very unstable and has many issues with Playmaker and other assets.

See this post (http://hutonggames.com/playmakerforum/index.php?topic=15861.msg73803#msg73803)

This mainly happens when 2 people work on the same scene simultaneously

I would suggest to use github instead.
Title: Re: Ghost states
Post by: Marc Saubion on June 12, 2018, 01:00:31 AM
Yes I am using collaborate. Now that I know where the issue is coming from I can avoid it.  :D

Thanks djaydino
Title: Re: Ghost states
Post by: djaydino on June 12, 2018, 01:13:30 AM
Hi.
Happy to help.

To bad to know that the issue is still there :(

The concept is very good and easier to setup than github (especially for my clients), but these kind of bugs are to crucial to take the risk for me :(