Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: yezzer on July 08, 2012, 04:52:24 PM

Title: Bug - different behaviour depending on which FSM is selected in IDE?
Post by: yezzer on July 08, 2012, 04:52:24 PM
Hi,

I seem to have a bug in Playmaker 1.4.3f5 - I get different behaviour depending on which FSM is selected in the IDE. I've recorded a video, which you can view here:
https://dl.dropbox.com/u/257507/unity/screenshots/playmaker/selection_error.m4v (https://dl.dropbox.com/u/257507/unity/screenshots/playmaker/selection_error.m4v)

The expected behaviour is that the cube becomes visible when I enter playback mode.

What happens is that if I have the main FSM selected when hitting play, the cube does not become visible.
However, if I have the sub-FSM selected, the cube does become visible. I'm making no other changes, as you can see. I'm guessing this is not expected behaviour. I may be wrong of course..

Any ideas anyone?
Title: Re: Bug - different behaviour depending on which FSM is selected in IDE?
Post by: Alex Chouls on July 08, 2012, 07:48:29 PM
I wasn't able to build a simple repro case here... can you send me your project?