Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: QueenM56 on July 18, 2018, 01:05:45 AM

Title: Build Report problem
Post by: QueenM56 on July 18, 2018, 01:05:45 AM
Hi All,

Following up my previous post, I'm still having trouble stripping my build file size.
I have run an editor report after a build, please see enclosed screenshot.
The weird thing is the sum of individual proportion is not equal to 100%, however it says the complete size 1803.2 is 100%.There is around 33% proportion is missing and I have no idea what's that could be, and whether I can clear it to reduce the file size.Is there anyone has run into the same problem before?Please help.Cheers,M
Title: Re: Build Report problem
Post by: coxy17 on July 31, 2018, 06:44:58 AM
I use the asset called build report tool https://assetstore.unity.com/packages/tools/utilities/build-report-tool-8162 it has helped me understand more about the build and whats being included.

I found that having artwork stored in a 'Resources' folder caused my app to bloat in size. Make sure you remove any unused files from these folders.
https://unity3d.com/learn/tutorials/topics/best-practices/resources-folder 
Title: Re: Build Report problem
Post by: Fat Pug Studio on July 31, 2018, 06:58:45 AM
Well obviously everything that is left unused should be removed for the build.
Title: Re: Build Report problem
Post by: QueenM56 on August 14, 2018, 10:10:36 PM
Thanks guys, I haven't noticed your replies until now.

M
Title: Re: Build Report problem
Post by: Fat Pug Studio on August 15, 2018, 07:24:03 AM
If you can shell out a few bucks Asset Hunter 2 is a good investment for reducing build size.