Playmaker Forum

PlayMaker Updates & Downloads => Share New Actions => Topic started by: blackant on July 26, 2018, 04:47:21 PM

Title: Playmaker actions for post processing Stack V2
Post by: blackant on July 26, 2018, 04:47:21 PM
Hi everyone !!
i have been working  hard to make this product available as fast as possible and now it's ready and uploaded to asset store !

i'm waiting review to trully say: it's online ,
but if it is good, you'll can find it there:


(https://d2ujflorbtfzji.cloudfront.net/key-image/71d70d74-521f-4878-8867-3058cd28b613.jpg) (https://www.assetstore.unity3d.com/#!/content/124164?aid=1101lGxg)

Title: Re: Playmaker actions for post processing Stack V2
Post by: Fat Pug Studio on July 26, 2018, 05:17:11 PM
Looking good man, well done. The link to the store on youtube doesn't work.
Title: Re: Playmaker actions for post processing Stack V2
Post by: blackant on July 27, 2018, 05:48:15 AM
glad you like it ! :)

the link doesn't work yet, it has to be approuved by unity first
Title: Re: Playmaker actions for post processing Stack V2
Post by: Groo Gadgets on August 08, 2018, 09:46:38 AM
Heya,

The link still doesn't work, are you still going to release these actions?
Title: Re: Playmaker actions for post processing Stack V2
Post by: blackant on August 08, 2018, 02:10:48 PM
yep, sorry, but unity asset store is taking a long time to send any news, and i'm waiting for many assets to be shared ...

i'll update it as soon as i get a mail from them
Title: Re: Playmaker actions for post processing Stack V2
Post by: Groo Gadgets on August 08, 2018, 08:15:35 PM
Excellent, glad to hear the actions are on their way!

I specifically want to set the Focus Distance of the Depth of Field, do your actions allow that?

How much are you going to charge for them?

Cheers,

Simon
Title: Re: Playmaker actions for post processing Stack V2
Post by: blackant on August 09, 2018, 09:22:11 AM
i have been in the exact same constraint with my camera, this is why i started creating this actions, so yes it can do this and everything you can change manually on the post process stack will be controllable by playmaker.


the price is actually set to 25$ and the package will get future updates because a lot of works still needed to keep scripts up to date, and improve playmakers action.
Title: Re: Playmaker actions for post processing Stack V2
Post by: blackant on August 15, 2018, 01:51:57 AM
The package has been accepted and  is now online on the asset store !

https://assetstore.unity.com/packages/tools/particles-effects/post-processing-stack-v2-playmaker-actions-124164
Title: Re: Playmaker actions for post processing Stack V2
Post by: blackant on August 30, 2018, 07:53:00 AM
Hi Guys,

i have updated the actions and reduced the price !

the new package is now on v1.3 available on the asset store.

updated the link on the first post
Title: Re: Playmaker actions for post processing Stack V2
Post by: Groo Gadgets on August 31, 2018, 12:53:54 AM
That's great news! I'll pick it up this weekend!

Is there anything new in the update?
Title: Re: Playmaker actions for post processing Stack V2
Post by: jeanfabre on August 31, 2018, 02:30:45 AM
Hi,

Great!

 Just tweeted about it. one thing, in your tweets, mention @hutonggames so we can catch your related posts :)

Bye,

 Jean


ps: Interesting funcky music on your post processing stack video. Did you made it?
just got sent this link the other day,
Title: Re: Playmaker actions for post processing Stack V2
Post by: blackant on August 31, 2018, 03:31:04 AM
Thanks Jean,

i'll do it my futur tweets, and no i didn't make the music it's  a free one i grabbed on youtube directly.
 ;D
Title: Re: Playmaker actions for post processing Stack V2
Post by: jeanfabre on August 31, 2018, 03:41:25 AM
cool :)
Title: Re: Playmaker actions for post processing Stack V2
Post by: daniellogin on August 31, 2018, 04:29:48 AM
I don't want to thread jack, but can anyone give me a quick run down on why I might want to use PP v2 rather than v1? It's still relevant to this thread because if I want to use v2 then I'll likely want to get this asset too.
Title: Re: Playmaker actions for post processing Stack V2
Post by: jeanfabre on August 31, 2018, 04:32:24 AM
Hi,

 I think it's simply a matter of performances where they learned a lot from v1 and now got full on with v2

https://blogs.unity3d.com/2018/06/11/postfx-v2-amazing-visuals-upgraded/

 Bye,

 Jean
Title: Re: Playmaker actions for post processing Stack V2
Post by: blackant on April 17, 2019, 10:58:53 AM
1.4:
A new update has been send to the asset store to clean up the existing Actions.

Future release 1.5:
in the actual version, if you need only to modify the Distance of the Depth of field, you have to update also all other parameters.
in the 1.5, the actions will let you the ability to select only one controled element to avoid unused updates.
Title: Re: Playmaker actions for post processing Stack V2
Post by: jeanfabre on April 18, 2019, 02:04:14 AM
Hi,

 Cool!

I might actually get that very soon, I started a project yesterday using ppsv2 and I'll need to adjust settings based on quality level,


Bye,

 Jean
Title: Re: Playmaker actions for post processing Stack V2
Post by: Gua on July 23, 2019, 07:45:40 AM
I don't want to thread jack, but can anyone give me a quick run down on why I might want to use PP v2 rather than v1? It's still relevant to this thread because if I want to use v2 then I'll likely want to get this asset too.
PP v2 has SMAA which is my favorite Anti-Aliasing type.
Title: Re: Playmaker actions for post processing Stack V2
Post by: blackant on November 24, 2021, 02:09:38 PM
An major Update for these actions has been posted and is now available on the store !
https://assetstore.unity.com/packages/tools/visual-scripting/post-processing-stack-v2-the-playmaker-actions-124164