Playmaker Forum
PlayMaker News => General Discussion => Topic started by: Rabagast on August 30, 2018, 02:01:11 AM
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I have a problem when I build my game. It build the game without any problem, but none of the FSMs are working in the build. Does anyone has similar problems? I'm using Unity 2018.2.
I made a video so you can see for yourself.
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Hi,
you need to check what is outputed in the log, maybe there is something in there to indicate where the problem is.
https://docs.unity3d.com/Manual/LogFiles.html
Can you try a fresh new project, and have a cube being rotate by playmaker, no input, just a simple rotate. and publish to see what's going on.
Bye,
Jean
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Hi, Jean!
I tried a fresh new project as you said, and it worked.
DjayDino mentioned that Get/Set Properties can cause some build problems. I don't know if this is the problem in my case.
Is it the Player Log I need to check?
Maybe it's easer to copy all the graphics and assets and the scenes to a fresh new project. :)
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Hi,
no, your problem is simply that you need to use the Linker wizard to analyze your game and produce a file that Unity will use to know which class you are using with reflections ( since using reflection makes Unity blind as to what to include in the build)
http://hutonggames.com/playmakerforum/index.php?topic=11126.0
Bye,
Jean