Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: miguelfanclub on September 09, 2018, 07:38:37 PM
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I'm having errors on prefabs where I copied states from gameobjects to another game object.
If I open the scene where I was working on the prefab, everything is ok. Then I apply prefab again to be sure.
If I open another scene where that prefab is in, the variables assigned to the states I copied previously in the original prefab are wrong. Pressing revert again doesn't do any difference.
If I open up again original scene, the prefab is ok.
I think is a bug related on the automatic creation of variables when you paste states in another FSM without those variables.
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If i delete unused variables and press apply, then the prefab is working on the scene where its loaded.
Still, something odd going on.
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Hi,
Can you report this via the bug report ( menu: PlayMaker/Tools/Submit Bug Report), thanks :)
Bye,
Jean