Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Fat Pug Studio on September 21, 2018, 07:20:30 AM

Title: Friendly reminder to everyone using Unity 2018.3 beta
Post by: Fat Pug Studio on September 21, 2018, 07:20:30 AM
Nested prefabs are truly great and i believe many of you have probably started using the new beta. I had a lot of trouble with crashes and instability, and even when i got rid off all the errors, warnings, unused scripts, bad references and so on, the problem persisted, so i thought the problem may be in Playmaker.

It isn't.

Set Scripting Runtime Version to .net 4.x and you're good to go.

Cheers
Title: Re: Friendly reminder to everyone using Unity 2018.3 beta
Post by: PolyMad on September 29, 2018, 02:09:51 AM
Doh! I wanted really to move onto this version because I was waiting for nested prefabs since... EVER... but I also was reluctant exactly because I was scared about Playmaker compatibility. This is GOOD NEWS... going to download now!
Thank you!
Title: Re: Friendly reminder to everyone using Unity 2018.3 beta
Post by: djaydino on September 29, 2018, 05:49:16 AM
Hi.
Be sure to make a Backup before updating!!
Title: Re: Friendly reminder to everyone using Unity 2018.3 beta
Post by: PolyMad on September 29, 2018, 09:03:12 AM
No doubt! Even though it takes 40 minutes now to back my broject up!
Title: Re: Friendly reminder to everyone using Unity 2018.3 beta
Post by: djaydino on September 29, 2018, 09:34:51 AM
Hi.
Maybe consider using github :)
Title: Re: Friendly reminder to everyone using Unity 2018.3 beta
Post by: PolyMad on September 29, 2018, 09:40:57 AM
Can't, I generate too much traffic... But thanks for suggestion 😅
Title: Re: Friendly reminder to everyone using Unity 2018.3 beta
Post by: djaydino on September 29, 2018, 11:24:49 AM
Hi.
To much traffic?
Title: Re: Friendly reminder to everyone using Unity 2018.3 beta
Post by: PolyMad on September 29, 2018, 01:26:45 PM
Gigabytes and Gigabytes of data... textures, height maps, etc.
It would suck up my limited connection.
Title: Re: Friendly reminder to everyone using Unity 2018.3 beta
Post by: djaydino on October 01, 2018, 01:59:19 AM
Hi.
You can use gitignore for this, so that you do not upload the textures etc.

After the first upload you will upload changes only.
So you would not upload gigabytes every time, only once.
The next ones will be only a few mb or even kb (depending on what you change)
Title: Re: Friendly reminder to everyone using Unity 2018.3 beta
Post by: PolyMad on October 01, 2018, 08:07:49 AM
If I change a 100 MB PSD file... that has to be uploaded whole again... and I'm heavy working on stuff like this... terrain height maps and large textures for terrains.
Title: Re: Friendly reminder to everyone using Unity 2018.3 beta
Post by: djaydino on October 01, 2018, 08:39:46 AM
Hi.
Those files should not be uploaded actually,
I have my images and audio backed up on my nas and do not upload them to github.

updating can't damage a PSD or other image files and other objects.
Title: Re: Friendly reminder to everyone using Unity 2018.3 beta
Post by: PolyMad on October 01, 2018, 09:33:55 AM
Mmmh too busy with production now... I'll see... if my backup setup becomes intolerable I'll learn to use Github, thank you.
Title: Re: Friendly reminder to everyone using Unity 2018.3 beta
Post by: djaydino on October 01, 2018, 10:51:50 AM
Hi.
No problem, i used to have several backups on several hard disks and so on.
Before i knew about github :)