Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: ToxicFrog on November 05, 2018, 07:58:05 PM
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Hi Playmakers,
I need an action that will trigger an event when the Oculus Rift HMD headset is removed and put on. (I need the level to restart if it's been removed for X seconds).
I know the Rift detects when it is put on and taken off, but is there a playmaker action that can expose this for me to use?
Thanks, and I'll reply with the results of any suggestions!
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Hi.
if you can find it somewhere in c# i can make the action for you :)
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Hi, you can try this action. I havent tested it, but in theory it should work. It tests if the user has the headset on with a bool. Also, make sure that you use the playmaker action "application run in background" to keep the headset running, otherwise it will turn off.
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THANK YOU, tcmeric!!!
That's exactly what I needed - works perfectly!
You, Sir, are my hero.
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Can someone show an example how to use this?