Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: heavygunner on November 20, 2018, 01:02:54 PM
-
Hi !
I exported this model from magicavoxel. Obj format not have satisfying visuals. So, I used Vertexcolors mode and using on Unity. It's showing as .blend.
Should I only use .Obj to write FSM ? Can I write FSM on .blend file? Will it give any issues in future?
-
Hi,
you should make a prefab out of this file. This will be better. Drag this onto the hierarchy, then drag it from the hierarchy back to the assets, you will end up with a prefab, then you can add fsm to both the instance and the prefab.
Bye,
Jean